Credits
The main idea of this site is to provide functionality for building team setups.
I want to thank all those people created and maintaining Shop Heroes Spreadsheet for this is an incredible source of ingame data!
And I give my due respects to creators of Team Builder Redux for inspiring me to make this site.
Disclaimer
I developed this site to use it in offline mode, it uses Google.Firestore for authentication and data storage.
You can't get and thus share links on your setups, but you can share stored data between different media if you dare to register on a noname site.
This page is pure HTML and Javascript and most browsers cache files with initial content. If you see something is broken or missing - just force refresh browser with CTRL+F5. If the problem persists - email me.
This site is best used with Google Chrome and Mozilla Firefox.
This site can not be used with any version of Internet Explorer nor Microsoft Edge. Not until they make their code compatible with ES standards and jQuery.
Origins
Mark buildings boosts enabled/disabled.
Adjust buildings levels (no functionality implemented).
Adjust crown jewels upgrades levels according to your city for correct heroes power calculations.
Items
Blueprints with skills have checkboxes you can mark as mastered, so the skill will be applied to eqipped items.
You can filter all BPs with skills with filter options "Contains non-blanks".
Warning, you'll have to checkmark over hundred blueprints... I did it many times while developing this site.
Heroes
Adjust heroes levels and default gear you can apply to them after adding heroes to the team roster.
Expand hero for the exact info on skills, items and items skills applied to hero, as well as detailed info on items powers, break chances etc.
Collapsed profile shows summarized skills applied to a hero.
Teams
Looks mostly same as Heroes tab, has the same functionality, but with few changes.
When you add a hero to the roster it comes with no gear, then there's a button to copy default equipment.
You can choose quest and details with be added on how team and heroes will handle it.
Collapsed view shows summarized info on skills applied to whole team (i.e. Revival/Healer) while expanded view will show summarized info of individual hero.
Afterwords
You can help improving site's functionality! Send me email with your feedback to zarusjamer@gmail.com.
You can also contribute code and designs at Git Hub project page.
Have fun in the game!
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{{'Set boss fight {0}'.format( data.quest.b ? 'disabled' : 'enabled' )}} {{'Set collective boost {0}'.format( data.quest.c ? 'disabled' : 'enabled' )}} {{'Set max instant boost {0}'.format( data.quest.i ? 'disabled' : 'enabled' )}} | |||||||||||||
Name | Skill | Level | Type | Tier | Sex | Origin | ||||||||
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Origin | Rarity | Power | |||
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Name | Type | Level | CJ Upgrades | |
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Name | Item | Origin | Bag Type | Chest Type | ||||||||||
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{{object.name}}
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{{tier.name}} | ||||||||||||
{{object.origin}} | Total / Group |
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{{object.chest}} |
Base / Hero
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{{tier.base.xp.toLocaleString()}} | |||||||||||
{{object.bag}} |
Boss / Hero
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{{tier.boss.xp.toLocaleString()}} | |||||||||||
{{object.item}} |
Count
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{{tier.loot.min}} | {{tier.loot.max}} | |||||||||||